The Mass Effect Legendary Edition compilation received an update: what was fixed
The Mass Effect Legendary Edition has been updated to address a number of issues. Some of the issues players reported on Steam at launch appear to have been fixed with the 1.01 update on launch day, and player feedback has been generally positive.
Resolves an issue on Xbox Series X where the launcher (game select menu) would crash or not respond to players when using a wireless headset. The problem may appear if you turn on / off the headset in the launcher.
Also, all three parts of the series received minor improvements related to lighting and game stability.
In the original Mass Effect, we improved the textures of the ground and fixed the problem with incorrect counting of kills for certain trophies.
In Mass Effect and Mass Effect 2, we fixed an issue where the character code was sometimes not displayed in the squad menu, and improved staged scenes that could cause graphical bugs.
Mass Effect 2 has improved lighting and shadows in a number of production moments and eliminated a number of graphic bugs.
Mass Effect
- Improved terrain textures
- Fixed an issue where achievement/trophy kills were not tracking correctly.
Mass Effect and Mass Effect 2
- Resolved an issue where the character code was sometimes not displayed in the squad menu
- Improvements to prerendered cutscenes to reduce random artifacts.
Mass Effect 2
- Improved lighting and shadows in some cutscenes.
- Minor visual, rendering and visual effects improvements on some levels.
- Minor text issues with achievements have been fixed.
Mass Effect 3
- Fixed an issue where achievement/trophy kills were not tracking correctly.